JQUERY I CSS3 MAGNIFYING GLASS
Idea came by surfing web
http://mix--er.blogspot.com/2014/01/jquery-i-css3-lupa-magnifying-glass-za.html
HTML
<img class="magniflier" src="http://4.bp.blogspot.com/-Qz-_RUSyXZo/UsdMfAz96jI/AAAAAAAARI8/qVzSQxXDsIg/s1600/iphone-5-thumb%5B1%5D.jpg" width="460"/>
CSS
.glass {
width: 170px;
height: 170px;
position: absolute;
border-radius: 50%;
cursor: crosshair;
/* Multiple box shadows to achieve the glass effect */
box-shadow:
0 0 0 7px rgba(255, 255, 255, 0.85),
0 0 7px 7px rgba(0, 0, 0, 0.25),
inset 0 0 40px 2px rgba(0, 0, 0, 0.25);
display: none;
}
JavaScript
$(function() {
var native_width = 0;
var native_height = 0;
var mouse = {x: 0, y: 0};
var magnify;
var cur_img;
var ui = {
magniflier: $('.magniflier')
};
// Connecting to the magnifying glass
if (ui.magniflier.length) {
var div = document.createElement('div');
div.setAttribute('class', 'glass');
ui.glass = $(div);
$('body').append(div);
}
// All the magnifying will happen on "mousemove"
var mouseMove = function(e) {
var $el = $(this);
// Container offset relative to document
var magnify_offset = cur_img.offset();
// Mouse position relative to container
// pageX/pageY - container's offsetLeft/offetTop
mouse.x = e.pageX - magnify_offset.left;
mouse.y = e.pageY - magnify_offset.top;
// The Magnifying glass should only show up when the mouse is inside
// It is important to note that attaching mouseout and then hiding
// the glass wont work cuz mouse will never be out due to the glass
// being inside the parent and having a higher z-index (positioned above)
if (
mouse.x < cur_img.width() &&
mouse.y < cur_img.height() &&
mouse.x > 0 &&
mouse.y > 0
) {
magnify(e);
}
else {
ui.glass.fadeOut(100);
}
return;
};
var magnify = function(e) {
// The background position of div.glass will be
// changed according to the position
// of the mouse over the img.magniflier
//
// So we will get the ratio of the pixel
// under the mouse with respect
// to the image and use that to position the
// large image inside the magnifying glass
var rx = Math.round(mouse.x/cur_img.width()*native_width - ui.glass.width()/2)*-1;
var ry = Math.round(mouse.y/cur_img.height()*native_height - ui.glass.height()/2)*-1;
var bg_pos = rx + "px " + ry + "px";
// Calculate pos for magnifying glass
//
// Easy Logic: Deduct half of width/height
// from mouse pos.
// var glass_left =...