JSFiddle - React, Tailwind, and code Playground
HTML
<svg width=90% height=500px>
<rect ry=0 rx=0 x=50 y=50 width=90% height=50px fill=HoneyDew />
<rect ry=0 rx=0 x=50 y=120 width=90% height=400px fill=HoneyDew />
<rect id="rect1" ry=0 rx=0 x=50 y=50 width=20px height=20px fill=red />
<rect id="rect2" ry=0 rx=0 x=80 y=50 width=20px height=20px fill=blue />
<rect id="rect3" ry=0 rx=0 x=110 y=50 width=20px height=20px fill=green />
</svg>
JavaScript
var svg = document.querySelector('svg');
//create circle
var shape = document.createElementNS(
"http://www.w3.org/2000/svg", "circle");
shape.setAttributeNS(null, "cx", 20);
shape.setAttributeNS(null, "cy", 20);
shape.setAttributeNS(null, "r", 10);
shape.setAttributeNS(null, "fill", "green");
shape.setAttributeNS(null, "class", "draggable");
//var shape = document.getElementsByTagName('rect1');
svg.appendChild(shape);
var rects = document.querySelectorAll('rect');
for (var i = 0; i < rects.length; i++) {
rects[i].addEventListener('mousedown', mousedown);
}
shape.addEventListener('mousedown', mousedown);
var ddData = {
element: null,
initialX: 0,
initialY: 0,
originalX: 0,
originalY: 0
};
//start move
function mousedown(evt) {
var evt = evt || window.event;
ddData.element = this;
ddData.initialX = evt.clientX;
ddData.initialY = evt.clientY;
ddData.originalX = parseFloat(ddData.element.getAttributeNS(null, this.tagName == 'rect' ? 'x' : 'cx'));
ddData.originalY = parseFloat(ddData.element.getAttributeNS(null, this.tagName == 'rect' ? 'y' : "cy"));
};
svg.onmousemove = function (evt) {
var evt = evt || window.event;
var el = ddData.element;
if (el) {
var posX = ddData.originalX + evt.clientX - ddData.initialX;
var posY = ddData.originalY + evt.clientY - ddData.initialY;
if (el.tagName == 'rect') {
//move object
el.setAttributeNS(null, "x", posX);
el.setAttributeNS(null, "y", posY);
} else {
el.setAttributeNS(null, "cx", posX);
el.setAttributeNS(null, "cy", posY);
}
}
}
//stops drag movement
svg.onmouseup = function (evt) {
var evt = evt || window.event;
ddData.element = null;
}