JSFiddle - React, Tailwind, and code Playground
JavaScript
//In functions.js
function extend(base, sub, methods) {
sub.prototype = Object.create(sub.prototype);
sub.prototype.constructor = sub;
sub.base = base.prototype;
for(var name in methods) { sub.prototype[name] = methods[name]; }
return sub;
}
//In classes.js
function Stimulus(module_id, unit_id, attributes) {
this.attributes = attributes;
this.module_id = module_id;
this.unit_id = unit_id;
//create some other class variables based on this.attributes, this.module_id, and this.unit_id
}
Stimulus.prototype._getStimulus = function() { //retrieve from database
}
//other functions here
//In classes.js
ImageStimulus = (function() {
var $this = function(module_id, unit_id, attributes) {
$this.base.constructor.call(this, module_id, unit_id, attributes);
};
extend(Stimulus, $this, {
initialize: function() {
this.fixation_cross = this.attributes['Fixation Cross'] ? this.attributes['Fixation Cross'] : false;
//do other stuff
}
//other functions here
});
return $this;
})();
var foo = function (module_id) {
var stimulus_objects = [];
var someLimit = 10;
for(var i = 0; i < someLimit; i++) {
//module_id is passed directly to this function
var unit_id = "some source";//some source;
var stimulus_attributes = "some source"; //some source;
stimulus_objects[i] = new ImageStimulus(module_id, unit_id, stimulus_attributes);
stimulus_objects[i].initialize();
}
}
foo(1);