Steven's public fiddles
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ng-model as object example
Showing an arbitrary example of how not making ng-model an object can cause binding issues.
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$timeout example
Showing an arbitrary example of how to use $timeout to get around looking at $$phase.
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a9zpojgL
AngularJS 1.2.1, HTML, CSS, JavaScript
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6qae6qkd
No-Library (pure JS), HTML, CSS, JavaScript
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DOM and canvas based button performance
Testing performance of 100 DOM elements combined with 100 canvas buttons.
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Canvas based button performance
Testing performance of 100 canvas buttons.
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DOM based button performance
Testing performance of 100 DOM elements.
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Canvas based button
Code for a simple canvas based button.
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DOM based button
Code for a simple DOM based button.
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Canvas to DOM Background Image
Create a CSS spritesheet using the canvas to create a background image for a DOM button.
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y9VQL
No-Library (pure JS), HTML, CSS, JavaScript
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Time-based Animation Done Right
Simple program to show time-based animation done correctly.
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Time-based Animation Done Poorly
Simple program to show how time-based animation done poorly still doesn't work.
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Frame-based Animation
Simple program to show how frame-based animation can affect a game.
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Frame Based Animation
Simple program to show how frame based animation can affect a game.
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Gamedev.tutsplus Introduction to Spritesheet Animation - multiple cycles
A demo of creating a spritesheet animation from a spritesheet with multiple cycles.
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Gamedev.tutsplus Introduction to Spritesheet Animation - single cycle
A demo of creating a spritesheet animation
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No-Library (pure JS), HTML, CSS, JavaScript