rob's public fiddles
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Bad Pi
what does a circle look like when Pi is less specific
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2048 multiple
self playing 2048 games using different strategies
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2048
self playing 2048 game
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eyeball highlight lighten only
experiment with highlights and the lighten composite mode.
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eyeball colour change
on request/poke change iris colour and animate pupil dialation
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eye packaging
all about creating self contained package.
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semi circle plot 1.0 address space
create a plot describing a semi-circle. Intended to provide smooth scaling for the html5canvaseyeball iris as it moves to the edge of the the eyeball
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Plotting a semi circle
create a plot describing a semi-circle.
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vein masking
draw longer veins that are masked and moved with the iris
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draw iris with rotation/scale
redraw the iris as mouse is moved
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canvas copy pixels
copied from the eyeball main branch. Attempts to draw the iris onto a separate canvas and then copy that data back with new rotation and scale
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html5canvaseyeball backup
backup of non animated eye
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scaling based on distance from center
limit scaling based on distance from center
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Mouse follow move
move with restrictions follow the mouse fullscreen, because of jsfiddle frames this is not very obvious, but does work
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Mouse follow experiment fullscreen
follow the mouse fullscreen, because of jsfiddle frames this is not very obvious, but does work
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Mouse follow experiment
follow the mouse
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html5canvasiris early
refactoring, as backup
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html5canvasiris early
non eliptical highlights, as backup
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html5canvasiris early
basic no highlights, as backup
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html5canvaseyeball
main branch