gwenaelhagenmuller's public fiddles
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5à7
jQuery 1.9.1, HTML, CSS, JavaScript
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ConvertingSongToTxt
No-Library (pure JS), HTML, CSS, JavaScript
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BabylonJS - spaces
No-Library (pure JS), HTML, CSS, JavaScript
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BabylonJS and ThreeJS - start project
Project to fork to test BabylonJS and/or ThreeJS
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ECLille - Présentation
Electif Intelligence ambiante
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BabylonJS - world to screen coordinates
Project to fork to test BabylonJS
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BabylonJS - tags
Mesh tags
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BabylonJS - common pivot
No-Library (pure JS), HTML, CSS, JavaScript
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BabylonJS - pivot matrix
No-Library (pure JS), HTML, CSS, JavaScript
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BabylonJS - Viewports
No-Library (pure JS), HTML, CSS, JavaScript
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BabylonJS - setAbsolutePosition
http://www.html5gamedevs.com/topic/3083-spaces-world-parent-pivot-local
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BabylonJS - toEulerAngles BUG
http://www.html5gamedevs.com/topic/3159-quaternionrotationyawpitchroll-parameters-and-toeulerangles-result-should-be-the-same/
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matrix.decompose
No-Library (pure JS), HTML, CSS, JavaScript
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BabylonJS -Remove parent BUG
The model should keep its transform in world space once its parent is removed
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Attach camera
No-Library (pure JS), HTML, CSS, JavaScript
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Attach camera - JSFiddle
No-Library (pure JS), HTML, CSS, JavaScript
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dav74 sample with axis
I added axis to see what happens
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BabylonJS - spaces
No-Library (pure JS), HTML, CSS, JavaScript
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BabylonJS - page
No-Library (pure JS), HTML, CSS, JavaScript
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BabylonJS - Camera is parent of model
The camera moves so the model. It gives the impression that the blue box moves but it's the red box which moves with the camera.