Bob's public fiddles
-
Cherry Blossom by Mark Brand
from openprocessing.org Click to plant a tree, key to restart. Creative Commons License and GNU GPL.
-
Loops by Algirdas Rascius
from openprocessing.org Click or key to restart. Creative Commons License and GNU GPL.
-
Loxodrome by Pierre Marzin
from openprocessing.org Creative Commons License and GNU GPL.
-
Belousov–Zhabotinsky reaction by Alasdair Turner
from openprocessing.org Creative Commons License and GNU GPL.
-
Color Game Board by Owaun Scantlebury
from openprocessing.org Creative Commons License and GNU GPL.
-
Cracks by Alexander Mordvintsev.
from openprocessing.org Drag mouse to grow, any key to reset. Inspired by RRT (http://msl.cs.uiuc.edu/rrt/). Creative Commons License and GNU GPL.
-
Angle Study by Chinchbug.
from openprocessing.org Having a typical American public education, I sometimes struggle with simple geometry and angles. Creative Commons License and GNU GPL.
-
Noise Wave by Daniel Shiffman.
from processing.org Using Perlin Noise to generate a wave-like pattern. Creative Commons License.
-
Triangle Strip by Ira Greenberg.
from processing.org Generate a closed ring using the vertex() function and beginShape(TRIANGLE_STRIP) mode. The outsideRadius and insideRadius variables control ring's radii respectively. Creative Commons License.
-
Physics#17 Final Project: Alien Attack
Alien ships cross from left to right. Try to shoot them down or knock them off the screen.
-
Physics#16 Final Project: Projectile Class
Displays 5 physics boxes at random locations. Click the mouse to fire projectiles at the click location.
-
Physics#15 Final Project -- Particle Class
Define particle fountains with JSON.
-
Physics#14 Wheel Joint Example
type d to drive forward, type a to reverse, type any other key to stop.
-
Physics#13 Revolute Jont Example
Drop circles and boxes at random X coordinates. Shapes change color if they touch a rotating slat.
-
Physics#12 Mouse Joint Example
Type 'b' or 'c' to drop a box or circle. Press and hold a mouse button over a shape to drag it around the screen. Release the button to delete the mouse joint, which drops the shape.
-
Physics#11 Collision Sensor Example
Drop circles and boxes at random X coordinates. "bump" is the collision sensor. Shapes change color as they pass through a sensor.
-
Physics#10 Collision Filtering Example
Drop circles and boxes at random X coordinates. "bump" is the collision listener. Shapes collide with siblings and ground, but not "others".
-
Physics#9 Collision Example
Drop circles at random X coordinates. "bump" is the collision listener. Observe that there is no fixed order to the body1/2 arguments.
-
Arrays#2 Particles
The particle stream follows the motion of mouse/finger. For multiple objects, such as particles, the properties for particle ican be stored in an array for each property and accessed by [i].
-
Physics#5 Body Selection Example
Click to create. Click body to select, then delete. Changes to blue on 1st touch. Deletes on 2nd touch.