<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<title>Orbiter Client Count Snapshot</title>
<!--CSS-->
<style type="text/css">
#outPane {
border: inset 2px;
height: 100px;
width: 400px;
overflow: auto;
padding: 5px;
margin-bottom: 5px
}
</style>
<!--Load the Orbiter JavaScript library (non-minified version). Use during development.-->
<script type="text/javascript" src="http://unionplatform.com/cdn/Orbiter_latest.js"></script>
<!--Load the Orbiter JavaScript library (minified version). Use for production.-->
<!--<script type="text/javascript" src="http://unionplatform.com/cdn/Orbiter_latest_min.js"></script>-->
<!--Application code-->
<script type="text/javascript">
//==============================================================================
// VARIABLES
//==============================================================================
var orbiter;
var snapshot;
var room;
//==============================================================================
// INITIALIZATION
//==============================================================================
function init () {
// Create the Orbiter instance, used to connect to and communicate with Union,
// then enable automatic reconnection (one attempt every 15 seconds)
orbiter = new net.user1.orbiter.Orbiter();
orbiter.getConnectionMonitor().setAutoReconnectFrequency(15000);
orbiter.getLog().setLevel(net.user1.logger.Logger.DEBUG);
// Register for Orbiter's connection events
orbiter.addEventListener(net.user1.orbiter.OrbiterEvent.READY, readyListener, this);
orbiter.addEventListener(net.user1.orbiter.OrbiterEvent.CLOSE, closeListener, this);
displayMessage("Connecting to Union...");
// Connect to Union Server
orbiter.connect("tryunion.com", 80);
}
//==============================================================================
// ORBITER EVENT LISTENERS
//==============================================================================
// Triggered when the connection is established and
// Orbiter is ready to communicate with Union Server
function readyListener (e) {
displayMessage("Connected.");
snapshot = new net.user1.orbiter.snapshot.ClientCountSnapshot();
snapshot.addEventListener(net.user1.orbiter.snapshot.SnapshotEvent.LOAD, snapshotLoadListener, this);
orbiter.updateSnapshot(snapshot);
}
// Triggered when the connection is closed
function closeListener (e) {
displayMessage("Disconnected.");
}
//==============================================================================
// SNAPSHOT EVENT LISTENERS
//==============================================================================
// Triggered when the snapshot data has loaded and is ready for use
function snapshotLoadListener (e) {
// Display the snapshot's content
displayMessage("Snapshot loaded: ");
displayMessage("Number of clients on tryunion.com: " + snapshot.getCount());
}
//==============================================================================
// UI
//==============================================================================
// Displays a single message on screen
function displayMessage (message) {
// Make the new message element
var msg = document.createElement("span");
msg.appendChild(document.createTextNode(message));
msg.appendChild(document.createElement("br"));
// Append the new message to the output pane
var outPane = document.getElementById("outPane");
outPane.appendChild(msg);
// Trim the chat to 500 messages
if (outPane.childNodes.length > 500) {
outPane.removeChild(outPane.firstChild);
}
outPane.scrollTop = outPane.scrollHeight;
}
</script>
</head>
<body onload="init()">
<!--The output pane-->
<div id="outPane"></div>
</body>
</html>