var selected = null, // Object of the element to be moved x_pos = 0, y_pos = 0, // Stores x & y coordinates of the mouse pointer x_elem = 0, y_elem = 0; // Stores top, left values (edge) of the element // Will be called when user starts dragging an element function _drag_init(elem) { // Store the object of the element which needs to be moved selected = elem; x_elem = x_pos - selected.offsetLeft; y_elem = y_pos - selected.offsetTop; } // Will be called when user dragging an element function _move_elem(e) { x_pos = document.all ? window.event.clientX : e.pageX; y_pos = document.all ? window.event.clientY : e.pageY; if (selected !== null) { selected.style.left = (x_pos - x_elem) + 'px'; selected.style.top = (y_pos - y_elem) + 'px'; } } // Destroy the object when we are done function _destroy() { selected = null; } // Bind the functions... document.getElementById('draggable-element').onmousedown = function () { _drag_init(this); return false; }; document.onmousemove = _move_elem; document.onmouseup = _destroy;
<div id="draggable-element">Drag me!</div>
body {padding:10px} #draggable-element { width:100px; height:100px; background-color:#666; color:white; padding:10px 12px; cursor:move; position:relative; /* important (all position that's not `static`) */ }