JSFiddle - React, Tailwind, and code Playground

HTML

<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<script src="https://threejs.org/build/three.js"></script>

JavaScript

var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera( 95, window.innerWidth / window.innerHeight, 0.1, 1000 );

var renderer = new THREE.WebGLRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );

var geometry = new THREE.CylinderGeometry( 2, 2, 5, 360, 1, true );
var material = new THREE.MeshNormalMaterial( { color: 0x00ff00, side: THREE.DoubleSide } );
var cube = new THREE.Mesh( geometry, material );
scene.add( cube );

camera.position.y = 5;
camera.position.z = 5;
camera.lookAt(0,0,0);

function animate() {
	requestAnimationFrame( animate );
	renderer.render( scene, camera );
}
animate();