JSFiddle - React, Tailwind, and code Playground
JavaScript
function myGeometryObject(r, x, y){
this.r = r;
this.x = x;
this.y = y;
var OBJ = this;
this.returnArea = function(){
return 'wrong override';
}
}
function myRectangle(r, x, y){
myGeometryObject.call(this, r, x, y);
}
myRectangle.prototype = new myGeometryObject();
myRectangle.prototype.returnArea = function(){
return 'right override';
}
var rectangle = new myRectangle(0, 5, 5);
alert(rectangle.returnArea());