JSFiddle - React, Tailwind, and code Playground
by Ryan Connolly
HTML
<div id="map_canvas"></div>
CSS
/* your custom CSS \*/
</style>
<!-- access to the HEAD element -->
<script type="text/javascript">
//alert('');
</script>
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no" />
<meta http-equiv="content-type" content="text/html; charset=UTF-8"/>
<link href="http://code.google.com/apis/maps/documentation/javascript/examples/default.css" rel="stylesheet" type="text/css" />
<title>Google Maps JavaScript API v3 Example: Map Simple</title>
<script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=false"></script>
<script type="text/javascript">
function LongPress(map, length) {
this.length_ = length;
var me = this;
me.map_ = map;
me.timeoutId_ = null;
google.maps.event.addListener(map, 'mousedown', function(e) {
me.onMouseDown_(e);
});
google.maps.event.addListener(map, 'mouseup', function(e) {
me.onMouseUp_(e);
});
google.maps.event.addListener(map, 'drag', function(e) {
me.onMapDrag_(e);
});
};
LongPress.prototype.onMouseUp_ = function(e) {
clearTimeout(this.timeoutId_);
};
LongPress.prototype.onMouseDown_ = function(e) {
clearTimeout(this.timeoutId_);
var map = this.map_;
var event = e;
this.timeoutId_ = setTimeout(function() {
google.maps.event.trigger(map, 'longpress', event);
}, this.length_);
};
LongPress.prototype.onMapDrag_ = function(e) {
clearTimeout(this.timeoutId_);
};
function initialize() {
var myLatlng = new google.maps.LatLng(-34.397, 150.644);
var myOptions = {
zoom: 8,
center: myLatlng,
mapTypeId: google.maps.MapTypeId.ROADMAP
}
var map = new google.maps.Map(document.getElementById("map_canvas"), myOptions);
new LongPress(map, 500);
google.maps.event.addListener(map, 'longpress', function(e) {
new google.maps.Marker({
position: e.latLng,
map: map
})
});
}
</script>
<style>
JavaScript
//Google Maps Long Click with CSS panel hack for scripts
$(document).ready(function () {
initialize();
});