Compositing
alpha-ing out a section based on a lightness
by rob Davis
HTML
<body>
<canvas id="myCanvas" width="578" height="500"></canvas>
</body>
CSS
body {
margin: 0px;
padding: 0px;
}
JavaScript
var canvas = document.getElementById('myCanvas');
var context = canvas.getContext('2d');
var width = 500;
var height = 500;
context.rect(0, 0, width,height);
// create radial gradient
var grd = context.createRadialGradient(width/2, height/2, 0, width/2, height/2, 150);
grd.addColorStop(0, '#fff');
grd.addColorStop(1, '#000');
context.fillStyle = grd;
context.fill();
//drawGrid(width,height,.9,'#ff0');
//drawGrid(width,height,.8,'#f00');
//drawGrid(width,height,.7,'#0f0');
//drawGrid(width,height,.6,'#00f');
//drawGrid(width,height,.5,'#ff0');
//drawGrid(width,height,.4,'#f00');
//drawGrid(width,height,.3,'#0f0');
//drawGrid(width,height,.2,'#00f');
//drawGrid(width,height,.1,'#ff0');
context.globalCompositeOperation = 'destination-out'
// 'copy' 'darker' 'lighter' 'destination-atop' 'destination-out' 'destination-in' 'destination-over' 'source-atop' 'source-out' 'source-in' 'source-over';
drawGrid(width,height,.1,'#00f');
function drawGrid(w,h,d,style)
{
context.beginPath();
var x=0;
var y=0;
for (y=0;y<h;y+=(h*d)){
context.moveTo(x, y);
context.lineTo(w, y);
}
y=0;
for (var x=0;x<w;x+=(w*d)){
context.moveTo(x, y);
context.lineTo(x, h);
}
context.fillStyle=style;
context.fillRect(0,0,w*d,h*d);
context.fill();
//context.lineWidth = 7;
context.strokeStyle=style;
context.stroke();
}