Edit in JSFiddle

var canvas = document.getElementById('canvas'),
    ctx = canvas.getContext('2d');

document.getElementById('sentence').onkeyup = draw;
ctx.textAlign = "center"; // required for centered text in demo


function draw() {
    var lines = fragmentText(this.value, canvas.width * 0.9),
        font_size = 22; // px
    ctx.font = "Bold " + font_size + "px Arial";
    ctx.save();
    ctx.clearRect(0, 0, canvas.width, canvas.height);
    lines.forEach(function(line, i) {
        ctx.fillText(line, canvas.width / 2, (i + 1) * font_size);
    });
    ctx.restore();
}

function fragmentText(text, maxWidth) {
    var words = text.split(' '),
        lines = [],
        line = "";
    if (ctx.measureText(text).width < maxWidth) {
        return [text];
    }
    while (words.length > 0) {
        while (ctx.measureText(words[0]).width >= maxWidth) {
            var tmp = words[0];
            words[0] = tmp.slice(0, -1);
            if (words.length > 1) {
                words[1] = tmp.slice(-1) + words[1];
            } else {
                words.push(tmp.slice(-1));
            }
        }
        if (ctx.measureText(line + words[0]).width < maxWidth) {
            line += words.shift() + " ";
        } else {
            lines.push(line);
            line = "";
        }
        if (words.length === 0) {
            lines.push(line);
        }
    }
    return lines;
}
<canvas id="canvas" height="200" width="200"></canvas>
<input type="text" id="sentence" value="" placeholder="your text here" />