Edit in JSFiddle

var ctx = new AudioContext(), lastPlayedGain = 0, freq = 261.63;
    
var rangeSlider = $("#slider").kendoSlider({
        change: sliderOnChange,
        slide: sliderOnSlide,
        min: 0,
        max: 10,
        smallStep: 1,
        largeStep: 2,
        tickPlacement: "both"
    }).data("kendoSlider");
    
function sliderOnSlide(e) {
    pingGain(e)
}
function sliderOnChange(e) {
    pingGain(e)
}

function pingGain(e) {
    var gain, rate = 523.25;
    if (e.value > 0) 
        gain = e.value/10;
    else
        gain = 0;
    if (lastPlayedGain != gain)
        playOsc('triangle',rate,gain,0.05);
    lastPlayedGain = gain;
}

function playOsc(type,freq,vol,dur) {
    var o = ctx.createOscillator(), g = ctx.createGain();
    o.type = type;
    o.frequency.value = freq;
    o.start(ctx.currentTime);
    o.stop(ctx.currentTime + dur);

    g.gain.value = vol;
    g.gain.setValueAtTime(1,ctx.currentTime + dur - 0.03);
    g.gain.linearRampToValueAtTime(0,ctx.currentTime + dur);
    o.connect(g);
    g.connect(ctx.destination);
}
<input id="slider" value="0" />