JSFiddle - React, Tailwind, and code Playground

HTML

<canvas id="canvas"></canvas>

JavaScript

var canvas = document.getElementById("canvas");

var ctx = canvas.getContext("2d");

var img = new Image();
img.onload = function() {
  ctx.drawImage(this, 0, 0);
}
img.src = "http://octodex.github.com/images/foundingfather_v2.png";