JavaScript
var triangleScene = new THREE.Scene();
var triangleCamera = new THREE.PerspectiveCamera(75, 200 / 200, 0.1, 1000);
var previewScene = new THREE.Scene();
var previewCamera = new THREE.PerspectiveCamera(75, 600 / 600, 0.1, 1000);
var x = 0.5,
y = 0.5;
var cyanTriangle = createTriangle([
new THREE.Vector3(0, 0, 0),
new THREE.Vector3(1, 0, 0),
new THREE.Vector3(x, y, 0)], 0x00FFFF);
var magentaTriangle = createTriangle([
new THREE.Vector3(0, 0, 0),
new THREE.Vector3(x, y, 0),
new THREE.Vector3(0.5, 0.86602540378, 0)], 0xFF00FF);
var yellowTriangle = createTriangle([
new THREE.Vector3(x, y, 0),
new THREE.Vector3(1, 0, 0),
new THREE.Vector3(0.5, 0.86602540378, 0)], 0xFFFF00);
triangleScene.add(cyanTriangle);
triangleScene.add(magentaTriangle);
triangleScene.add(yellowTriangle);
triangleCamera.position.x = 0.5;
triangleCamera.position.y = 0.5;
triangleCamera.position.z = 1;
var previewTriangles = [];
for (var i = 0; i < 20; i++) {
for (var j = 0; j < 20; j++) {
previewScene.add(createTriangle([
new THREE.Vector3(i, j, 0),
new THREE.Vector3(i + 1, j, 0),
new THREE.Vector3(0.5 + i, 0.5 + j, 0), ], 0x00FFFF));
previewScene.add(createTriangle([
new THREE.Vector3(i, j, 0),
new THREE.Vector3(0.5 + i, 0.5 + j, 0),
new THREE.Vector3(0.5 + i, 0.86602540378 + j, 0), ], 0xFF00FF));
previewScene.add(createTriangle([
new THREE.Vector3(0.5 + i, 0.5 + j, 0),
new THREE.Vector3(i + 1, j, 0),
new THREE.Vector3(0.5 + i, 0.86602540378 + j, 0), ], 0xFFFF00));
}
}
// previewScene.add(cyanTriangle);
// previewScene.add(magentaTriangle);
// previewScene.add(yellowTriangle);
previewCamera.position.x = 10;
previewCamera.position.y = 10;
previewCamera.position.z = 20;
var triangleRenderer = new THREE.WebGLRenderer({
antialias: true
});
triangleRenderer.setSize(200, 200);
document.getElementById("triangle_visualization").appendChild(triangleRenderer.domElement);
var...