JSFiddle - React, Tailwind, and code Playground
by nmartin413
HTML
<script src="http://underscorejs.org/underscore-min.js"></script>
<canvas id="targetCanvas" width="1000" height="1000"></canvas>
JavaScript
$(function() {
var Canvas = $('canvas')[0];
_.each(Points, function (Point) {
var ctx = Canvas.getContext('2d');
var Angle = Math.PI;
var Focus = {
X: 500,
Y: 1000
};
ctx.fillStyle = "#ED1B24";
var Radius = 10;
var Rect = [
{
X: (Point.X - Radius/2),
Y: (Point.Y - Radius/2)
},
{
X: (Point.X + Radius/2),
Y: (Point.Y - Radius/2)
},
{
X: (Point.X + Radius/2),
Y: (Point.Y + Radius/2)
},
{
X: (Point.X - Radius/2),
Y: (Point.Y + Radius/2)
}
];
var index = 0;
_.each(Rect, function (V) {
var dx2 = Focus.X - V.X;
var dy2 = Focus.Y - V.Y;
var dx2_ = dx2 * Math.cos(Angle) - dy2 * Math.sin(Angle);
var dy2_ = dy2 * Math.sin(Angle) + dy2 * Math.cos(Angle);
V.X = Math.abs(dx2_ + V.X);
V.Y = Math.abs(dy2_ + V.Y);
Rect[index] = V;
index++;
});
ctx.beginPath();
ctx.moveTo(Rect[0].X, Rect[0].Y);
ctx.lineTo(Rect[1].X, Rect[1].Y);
ctx.lineTo(Rect[2].X, Rect[2].Y);
ctx.lineTo(Rect[3].X, Rect[3].Y);
ctx.lineTo(Rect[0].X, Rect[0].Y);
ctx.fill();
});
});
var Points =...