JSFiddle - React, Tailwind, and code Playground
HTML
<svg id="w3SVG" width="256" height="145" viewBox="0 0 1000 300" version="1.1"
xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<defs>
<path id="MyPath"
d="M 100 200
C 200 100 300 0 400 100
C 500 200 600 300 700 200
C 800 100 900 100 900 100" />
</defs>
<desc>Example toap01 - simple text on a path</desc>
<use xlink:href="#MyPath" fill="none" stroke="red" />
<text font-family="Verdana" font-size="42.5" fill="blue" >
<textPath xlink:href="#MyPath">
We go up, then we go down, then up again
</textPath>
</text>
<!-- Show outline of canvas using 'rect' element -->
<rect x="1" y="1" width="998" height="298"
fill="none" stroke="blue" stroke-width="2" />
</svg>
JavaScript
var image = new Image();
var serializer = new XMLSerializer();
var data = serializer.serializeToString(document.getElementById("w3SVG"));
var blob = new Blob([data], {
type: 'image/svg+xml'
});
var DOMURL = window.URL || window.webkitURL || window;
var url = DOMURL.createObjectURL(blob);
console.log("url:", url);
image.onload = function () {
var canvas = document.createElement("canvas");
var ctx = canvas.getContext("2d");
canvas.width = canvas.height = 256;
document.body.appendChild(canvas);
ctx.drawImage(image, 20, 20);
//DOMURL.revokeObjectURL(url);
}
image.onerror = function (err) {
//DOMURL.revokeObjectURL(url);
console.log(err);
}
image.src = url;
var canvas2 = document.createElement("canvas");
var ctx2 = canvas2.getContext("2d");
document.body.appendChild(canvas2);