JSFiddle - React, Tailwind, and code Playground
HTML
<div id="imgs">
<div id="img1">
<img src='http://gabrielozzy.com/site-amor/img/slide_1.jpg' id="teste1" class="slides-adm" onmousemove="drag(this)" onmousedown="pegaId(this)" />
</div>
<div id="img2">
<img src='http://gabrielozzy.com/site-amor/img/slide_2.jpg' id="teste2" class="slides-adm" onmousemove="drag(this)" onmousedown="pegaId(this)" />
</div>
<div id="img3">
<img src='http://gabrielozzy.com/site-amor/img/slide_3.jpg' id="teste3" class="slides-adm" onmousemove="drag(this)" onmousedown="pegaId(this)" />
</div>
</div>
CSS
.slides-adm{
top:0;
left:0;
float:left;
height:30%;
width:29%;
margin-left:15px;
position:relative;
}
JavaScript
//This function will give me the ID of the images, so i can make my conditions according to the ID
var enabled = true;
function pegaId(obj){
var idCorreto = obj.getAttribute('id');
return idCorreto;
}
if(enabled == true){
function drag(obj){
var zIndexImg = 0;
//with the var id, i detect which image is being dragged by the id
var id = obj.getAttribute('id');
var img = document.getElementById(id);
var imgPositionLeft = img.offsetLeft;
var imgPositionTop = img.offsetTop;
img.ondragstart = function(){
return false;
};
function dropImage(e){
img.style.transition = "";
img.style.zIndex = zIndexImg++;
//make the drag of the imgs
img.style.top = e.clientY - imgPositionTop +'px';
img.style.left = e.clientX - imgPositionLeft + 'px';
console.log(e.clientX - imgPositionLeft);
}
function change(id1,id2,div1,div2){
//this function will make the change of the imgs
img.removeAttribute('style');
//i put the imgs and the divs they are kept in these vars
var imgDiv = document.getElementById(div1);
var imgDiv_2 = document.getElementById(div2);
var imgId = document.getElementById(id1);
var imgId2 = document.getElementById(id2);
//take the id of both imgs
var getId = imgId.getAttribute('id');
var getId2 = imgId2.getAttribute('id');
//and change the id's
imgId.setAttribute('id',getId2);
imgId2.setAttribute('id',getId);
//and overwrite the imgs in the divs, making the change
imgDiv.innerHTML = imgId2.cloneNode().outerHTML;
imgDiv_2.innerHTML = imgId.cloneNode().outerHTML;
}
function drop(e){
//this function is for the drop of the img
dropImage(e);
//remove the added events
document.removeEventListener('mousemove' ,dropImage);
document.removeEventListener('mouseup', drop);
//find out which image is clicked so i can make the right change
if(img.style.left >= '90px' && img.style.left <= '130px'){
//take the ID so i...