JSFiddle - React, Tailwind, and code Playground
by m1erickson
HTML
<p>This code will track mouse events...</p>
<p id="downlog">Down</p>
<p id="movelog">Move</p>
<p id="uplog">Up</p>
<p id="outlog">Out</p>
<canvas id="canvas" width=300 height=300></canvas>
CSS
body {
background-color: ivory;
}
canvas {
border:1px solid red;
}
JavaScript
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
var canvasOffset = $("#canvas").offset();
var offsetX = canvasOffset.left;
var offsetY = canvasOffset.top;
function handleMouseDown(e) {
mouseX = parseInt(e.clientX - offsetX);
mouseY = parseInt(e.clientY - offsetY);
$("#downlog").html("Down: " + mouseX + " / " + mouseY);
// Put your mousedown stuff here
}
function handleMouseUp(e) {
mouseX = parseInt(e.clientX - offsetX);
mouseY = parseInt(e.clientY - offsetY);
$("#uplog").html("Up: " + mouseX + " / " + mouseY);
// Put your mouseup stuff here
}
function handleMouseOut(e) {
mouseX = parseInt(e.clientX - offsetX);
mouseY = parseInt(e.clientY - offsetY);
$("#outlog").html("Out: " + mouseX + " / " + mouseY);
// Put your mouseOut stuff here
}
function handleMouseMove(e) {
mouseX = parseInt(e.clientX - offsetX);
mouseY = parseInt(e.clientY - offsetY);
$("#movelog").html("Move: " + mouseX + " / " + mouseY);
// Put your mousemove stuff here
}
$("#canvas").mousedown(function (e) {
handleMouseDown(e);
});
$("#canvas").mousemove(function (e) {
handleMouseMove(e);
});
$("#canvas").mouseup(function (e) {
handleMouseUp(e);
});
$("#canvas").mouseout(function (e) {
handleMouseOut(e);
});