JSFiddle - React, Tailwind, and code Playground
HTML
<canvas id="canvas"></canvas>
CSS
html, body {
width: 100%;
height: 100%;
margin: 0px;
}
JavaScript
function draw() {
var canvas = document.getElementById("canvas");
if (canvas.getContext) {
var ctx = canvas.getContext("2d");
ctx.canvas.width = window.innerWidth;
ctx.canvas.height = window.innerHeight;
ctx.beginPath();
ctx.arc(ctx.canvas.width/2, ctx.canvas.height/2,
ctx.canvas.height/4,0,2*Math.PI);
ctx.stroke();
}
}
draw();
window.addEventListener('resize', draw);