JSFiddle - React, Tailwind, and code Playground
by K.J Ye
HTML
<script src="http://maps.google.com/maps/api/js?sensor=false&.js"></script>
<script src="http://google-maps-utility-library-v3.googlecode.com/svn/trunk/markerclusterer/src/markerclusterer.js"></script>
<script src="http://www.kjftw.com/sandbox/gmap/images/icons/numeric/red10.png"></script>
<div id="map_canvas"></div>
CSS
#map_canvas{
width: 500px;
height: 500px;
}
JavaScript
var map = null;
var markerArray = []; //create a global array to store markers
var myPoints = [[43.65654, -79.90138, 'ABC'],[43.91892, -78.89231, 'DEF'],[43.82589, -79.10040, 'GHA']]; //create global array to store points
function initialize() {
var myOptions = {
zoom: 8,
center: new google.maps.LatLng(43.907787, -79.359741),
mapTypeControl: true,
mapTypeControlOptions: {
style: google.maps.MapTypeControlStyle.DROPDOWN_MENU
},
navigationControl: true,
mapTypeId: google.maps.MapTypeId.ROADMAP
}
map = new google.maps.Map(document.getElementById("map_canvas"), myOptions);
var mcOptions = {
gridSize: 50,
maxZoom: 15
};
var mc = new MarkerClusterer(map, [], mcOptions);
google.maps.event.addListener(map, 'click', function() {
infowindow.close();
});
// Add markers to the map
// Set up markers based on the number of elements within the myPoints array
for(var i=0; i<myPoints.length; i++){
createMarker(new google.maps.LatLng(myPoints[i][0], myPoints[i][1]), myPoints[i][2]);
}
mc.addMarkers(markerArray , true);
}
var infowindow = new google.maps.InfoWindow({
size: new google.maps.Size(150, 50)
});
function createMarker(latlng, html) {
var contentString = html;
var marker = new google.maps.Marker({
position: latlng,
map: map,
icon: 'http://www.kjftw.com/sandbox/gmap/images/icons/numeric/red10.png',
zIndex: Math.round(latlng.lat() * -100000) << 5
});
marker.setAnimation(google.maps.Animation.BOUNCE);
google.maps.event.addListener(marker, 'click', function() {
infowindow.setContent(contentString);
infowindow.open(map, marker);
});
markerArray.push(marker); //push local var marker into global array
}
window.onload = initialize;