Manually update Matrix
This Fiddle shows how to use the underlying Matrix class directly. It's nice because it allows you to scale by x, y and also gives skew and other parameters that are not possible with the automatic matrix handling in Two.js
by jonobr1
HTML
<script src="http://jonobr1.github.io/two.js/third-party/two.js"></script>
JavaScript
var two = new Two({
fullscreen: true,
autostart: true
}).appendTo(document.body);
var circle = two.makeCircle(two.width / 2, two.height / 2, 50);
circle._matrix.manual = true;
two.bind('update', function(frameCount, timeDelta) {
// There are other baked in methods for Two.Matrix like skew:
// https://github.com/jonobr1/two.js/blob/master/src/matrix.js
var sx = Math.sin(frameCount / 30);
var sy = 1;
circle._matrix
.identity()
.translate(circle.translation.x, circle.translation.y)
.rotate(circle.rotation)
.scale(sx, sy);
});