var canvas = document.getElementById("testCanvas"); var stage = new createjs.Stage(canvas); var logo; var text; function setup(){ logo = new createjs.Bitmap(logoImage); logo.x = 300; logo.y = -70; text = new createjs.Text("Tween JS Tutorial", "50px Arial", "#000000"); text.alpha = 0; text.x = 400 - text.getMeasuredWidth()/2; text.y = 300 - text.getMeasuredHeight()/2; stage.addChild(logo,text); stage.on("stagemousedown",tweenLogo,null,false); createjs.Ticker.addEventListener("tick", tick); } function tweenLogo(){ createjs.Tween.get(logo) .to({y:200,scaleX:2.0,scaleY:2.0},1500) .wait(1000) .call(tweenText); } function tick(){ stage.update(); } function tweenText(){ stage.removeChild(logo); createjs.Tween.get(text) .to({alpha:1},1500) .wait(400) .to({rotation:360},1500) .wait(1000) .to({x:-800},300); } setup()
<canvas id="testCanvas" width="600" height="600"></canvas>