var sim = Newton.Simulator(); var display = document.getElementById('display'); var renderer = Newton.GLRenderer(display); var particle = Newton.Particle(200, 200); renderer.render(sim); sim.add(particle); sim.start();
<canvas id="display" width="400" height="400"></canvas> <script src='//hunterloftis.github.io/newton/current/newton.min.js'></script>