JSFiddle - React, Tailwind, and code Playground
HTML
<canvas id="canvas"></canvas>
JavaScript
var y = 100;
var flag = false;
var canvas = document.getElementById("canvas"),
ctx = canvas.getContext("2d");
setInterval(function() {
ctx.fillStyle = "black";
ctx.fillRect(0, 0, canvas.width, canvas.height);
ctx.fillStyle = "red";
ctx.font = "50px Helvetica";
ctx.fillText("blood", 100, y);
if(flag)
y++;
}, 30);
function start()
{
flag = true;
}
function stop()
{
flag = false;
}
start();