function drawCurve(P1, P2, map) {
var lineLength = google.maps.geometry.spherical.computeDistanceBetween(P1, P2);
var lineHeading = google.maps.geometry.spherical.computeHeading(P1, P2);
if (lineHeading < 0) {
var lineHeading1 = lineHeading + 45;
var lineHeading2 = lineHeading + 135;
} else {
var lineHeading1 = lineHeading + -45;
var lineHeading2 = lineHeading + -135;
}
var pA = google.maps.geometry.spherical.computeOffset(P1, lineLength / 2.2, lineHeading1);
var pB = google.maps.geometry.spherical.computeOffset(P2, lineLength / 2.2, lineHeading2);
var curvedLine = new GmapsCubicBezier(P1, pA, pB, P2, 0.01, map);
}
var x=new google.maps.LatLng(14.560774500000008,121.02631410000006);
var london = new google.maps.LatLng(51.5073509, -0.12775829999998223);
var rcbc=new google.maps.LatLng(14.560648, 121.016781);
var powerplant=new google.maps.LatLng(14.565066, 121.036184);
var trafalgar=new google.maps.LatLng(14.560774500000008,121.02631410000006);
var mapua=new google.maps.LatLng(14.562883, 121.022039);
function initialize()
{
var mapProp = {
center:x,
zoom:15,
mapTypeId:google.maps.MapTypeId.ROADMAP
};
var map=new google.maps.Map(document.getElementById("googleMap"),mapProp);
var myTrip=[trafalgar,rcbc];
var myTrip2=[rcbc,powerplant];
drawCurve(trafalgar,rcbc, map);
drawCurve(rcbc,powerplant, map);
var marker=new google.maps.Marker({
position:x,
});
var marker2=new google.maps.Marker({
position:london,
});
var marker3=new google.maps.Marker({
position:rcbc,
});
var marker4=new google.maps.Marker({
position:powerplant,
});
marker4.setMap(map);
marker3.setMap(map);
marker2.setMap(map);
marker.setMap(map);
flightPath.setMap(map);
flightPath2.setMap(map);
}
google.maps.event.addDomListener(window, 'load', initialize);
// original Belzier Curve code from nicoabie's answer to this question on StackOverflow:
// http://stackoverflow.com/questions/5347984/letting-users-draw-curved-lines-on-a-google-map
var GmapsCubicBezier =...
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