var my_canvas = document.createElement('canvas'); my_canvas.width = 500; my_canvas.height = 300; document.body.appendChild(my_canvas); var ctx = my_canvas.getContext('2d'); var x = 20; var y = 20; var fps = 60; animacja(); function animacja(){ requestAnimationFrame( animacja ) x = x+2; y = y+1.4; ctx.fillStyle='#38ccdd'; ctx.fillRect(x+30, y+30, 100, 100); ctx.fill(); }
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