JSFiddle - React, Tailwind, and code Playground
HTML
<a href="javascript:void callPlayer("whateverID","playVideo")">Start</a> • <a href="javascript:void callPlayer("whateverID","pauseVideo")">Pause</a> • <a href="javascript:void callPlayer("whateverID","stopVideo")">Stop</a> - Hover over the links to see the called function
<br />
<div id="whateverID"><iframe width="640" height="390" frameborder="0" title="YouTube video player" type="text/html" src="http://www.youtube.com/embed/u1zgFlCw8Aw?enablejsapi=1"></iframe></div>
CSS
/**
* callPlayer - a lightweight function to interact
* with a chromeless Youtube Iframe player
*
* Contact: Rob W <[email protected]>
* Release date: 24 july 2012
* Website: http://stackoverflow.com/a/7513356/938089
*/
JavaScript
/**
* @author Rob W <[email protected]>
* @website http://stackoverflow.com/a/7513356/938089
* @version 20120724
* @description Executes function on a framed YouTube video (see website link)
* For a full list of possible functions, see:
* https://developers.google.com/youtube/js_api_reference
* @param String frame_id The id of (the div containing) the frame
* @param String func Desired function to call, eg. "playVideo"
* (Function) Function to call when the player is ready.
* @param Array args (optional) List of arguments to pass to function func*/
function callPlayer(frame_id, func, args) {
if (window.jQuery && frame_id instanceof jQuery) frame_id = frame_id.get(0).id;
var iframe = document.getElementById(frame_id);
if (iframe && iframe.tagName.toUpperCase() != 'IFRAME') {
iframe = iframe.getElementsByTagName('iframe')[0];
}
// When the player is not ready yet, add the event to a queue
// Each frame_id is associated with an own queue.
// Each queue has three possible states:
// undefined = uninitialised / array = queue / 0 = ready
if (!callPlayer.queue) callPlayer.queue = {};
var queue = callPlayer.queue[frame_id],
domReady = document.readyState == 'complete';
if (domReady && !iframe) {
// DOM is ready and iframe does not exist. Log a message
window.console && console.log('callPlayer: Frame not found; id=' + frame_id);
if (queue) clearInterval(queue.poller);
} else if (func === 'listening') {
// Sending the "listener" message to the frame, to request status updates
if (iframe && iframe.contentWindow) {
func = '{"event":"listening","id":' + JSON.stringify(''+frame_id) + '}';
iframe.contentWindow.postMessage(func, '*');
}
} else if (!domReady || iframe && (!iframe.contentWindow || queue && !queue.ready)) {
if (!queue) queue =...