JSFiddle - React, Tailwind, and code Playground
by Ernest Fayzullin
HTML
<div id="result"></div>
<canvas id="myCanvas" width="400" height="265" />
CSS
#result {
width: 230px;
height: 250px;
background-color: #efefef;
border: 7px dashed #aaa;
float: right;
}
#myCanvas {
cursor: crosshair;
}
JavaScript
function findPos(obj) {
var curleft = 0, curtop = 0;
if (obj.offsetParent) {
do {
curleft += obj.offsetLeft;
curtop += obj.offsetTop;
} while (obj = obj.offsetParent);
return { x: curleft, y: curtop };
}
return undefined;
}
function rgbToHex(r, g, b) {
if (r > 255 || g > 255 || b > 255)
throw "Invalid color component";
return ((r << 16) | (g << 8) | b).toString(16);
}
function drawInnerGradient() {
ctx.beginPath();
var gradient= ctx.createLinearGradient(0, 0, canvas.width, 0);
gradient.addColorStop(1, '#ff0000');
gradient.addColorStop(0, '#330000');
ctx.fillStyle = gradient;
ctx.rect(0, 0, canvas.width, canvas.height);
ctx.fill();
ctx.closePath();
}
var ctx, canvas;
$(document).ready(function() {
canvas = document.getElementById('myCanvas');
ctx = canvas.getContext('2d');
drawInnerGradient();
$('#myCanvas').click(function(e) {
var pos = findPos(this);
var x = e.pageX - pos.x;
var y = e.pageY - pos.y;
var coord = "x=" + x + ", y=" + y;
var c = this.getContext('2d');
var p = c.getImageData(x, y, 1, 1).data;
var hex = "#" + ("000000" + rgbToHex(p[0], p[1], p[2])).slice(-6);
console.log(hex);
$('#result').css('background-color', hex);
});
})