JSFiddle - React, Tailwind, and code Playground

by electronixg

HTML

<title>Iniciando con Three.js</title>

CSS

canvas { width: 100%; height: 100% }

JavaScript

var scene = new THREE.Scene();
			
 var camera = new THREE.PerspectiveCamera(
			75, 
			window.innerWidth/window.innerHeight, 
			0.1, 
			1000
			);
			
camera.position.z = 5;
			
var renderer = new THREE.WebGLRenderer({antialias:true});
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);

var geometry = new THREE.CubeGeometry(1,1,1);
var material = new THREE.MeshLambertMaterial({color: 0xFF0000});
var cube = new THREE.Mesh(geometry, material);
scene.add(cube);			
			
var light = new THREE.PointLight( 0xFFFF00 ); 
light.position.set( -10, 5, 10 );             
scene.add( light );                     
			

var render = function () {
   requestAnimationFrame(render);

   cube.rotation.x += 0.03;
   cube.rotation.y += 0.03;

   renderer.render(scene, camera);
};

render();