JSFiddle - React, Tailwind, and code Playground
by electronixg
HTML
<title>Iniciando con Three.js</title>
CSS
canvas { width: 100%; height: 100% }
JavaScript
var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera(
75,
window.innerWidth/window.innerHeight,
0.1,
1000
);
camera.position.z = 5;
var renderer = new THREE.WebGLRenderer({antialias:true});
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
var geometry = new THREE.CubeGeometry(1,1,1);
var material = new THREE.MeshLambertMaterial({color: 0xFF0000});
var cube = new THREE.Mesh(geometry, material);
scene.add(cube);
var light = new THREE.PointLight( 0xFFFF00 );
light.position.set( -10, 5, 10 );
scene.add( light );
var render = function () {
requestAnimationFrame(render);
cube.rotation.x += 0.03;
cube.rotation.y += 0.03;
renderer.render(scene, camera);
};
render();