JSFiddle - React, Tailwind, and code Playground
HTML
<body>
<canvas id="canvasbanner" width="400px" height="400px"></canvas>
</body>
CSS
body{
background-color: #000033
}
#canvasbanner{
top: 0px;
right: 0px;
float: right;
z-index: 10px;
}
JavaScript
function MovingArc(cx, cy, radius, size, angle){
this.centerX = cx;
this.centerY = cy;
this.radius = radius; //thickness
this.size = size; //width
this.angle = angle;
this.startAngle = 0;
this.endAngle = 0;
this.checkClockwise = function(){
var num = Math.round(Math.random());
return (num == 1);
}
this.clockwise = this.checkClockwise();
this.update = function(){
if(this.clockwise) this.angle += 2;
else this.angle -= 2;
this.startAngle = this.angle - (this.size/2);
this.endAngle = this.angle + (this.size/2);
}
}
var myArc;
function init() {
myArc = new MovingArc(50,50, 50,50, 60);
update();
setInterval(update, 1000 / 60);
}
function drawCanvas(){
var ctx = $('#canvasbanner')[0].getContext("2d"); //get context of canvas
ctx.clearRect(0,0,400,400);
ctx.strokeStyle = "#ffffff";;
ctx.arc(myArc.centerX,myArc.centerY,myArc.radius,myArc.startAngle,myArc.endAngle,false);
ctx.stroke();
}
function update(){
myArc.update();
drawCanvas();
}
$(document).ready(function() {
console.log("doc ready");
init();
});