JSFiddle - React, Tailwind, and code Playground

HTML

<div class="anim"></div>

CSS

.anim{
            font-family: monospace, monospace;
            text-transform: uppercase;
            font-weight: bold;
            font-size: 3rem;
        }
        .number{
            color:red;

        }
        .prenumber, .postnumber{
            color: black;
        }

JavaScript

var targets = [
          ['pr','digies',50,0,1,100],
          ['',' All-stars',50,50,1,100],
          ['','% Max',1,100,0,2000],
          ['EV','LVED',1,0,0,5000]
      ];

      var interval;
      var item;  //current targets array item in use
      var counter; //normal counter
      var increment; //increment by
      var limit; //counter limit - once counter hits this - go to next
      var intervalID;

      var cycle = true; //loop "animation" false = stay on last targets item ad stop animation


      function init()
      {
          $('.anim').html('<span class="prenumber"></span><span class="number"></span><span class="postnumber"></span>');
          item = 0;
          next(item);
      }

      function next()
      {
          if(item == targets.length)
          {
              if(cycle == true)
              {
                  item = 0;
              }else{
                  stopTime();
                  return;
              }
          }

          $('.anim .prenumber').html(targets[item][0]);
          $('.anim .postnumber').html(targets[item][1]);
          $('.anim .number').html(targets[item][3]);
          increment = targets[item][4];
          interval = targets[item][5];
          limit = targets[item][2];
          counter = 0;
          if(intervalID) stopTime();
          intervalID = window.setInterval(countUp, interval);
          console.log('NEXT interval ' + interval);
      }

      function countUp()
      {
          counter++;
          var current = parseInt($('.anim .number').html()) + increment;
          $('.anim .number').html(current);

          if(counter > limit)
          {
              item++;
              next();
          }

      }

      function stopTime()
      {
          clearInterval(intervalID);
      }


      init();