Edit in JSFiddle

$(document).ready(function() {
    var canvas = $("#myCanvas").get(0);
    var context = canvas.getContext("2d");
    var up = 90,
        right = 0,
        down = 270,
        left = 180;

    function WokkaWokka(size, direction, speed, posX, posY) {
        this.startAngle = 0.25;
        this.endAngle = 1.75;
        this.gapClosing = true;

        this.size = size;
        this.direction = direction;
        this.speed = speed;
        this.posX = posX;
        this.posY = posY;
    }

    var WokkaWokkas = new Array();

    WokkaWokkas.push(new WokkaWokka(50, right, 10, 25, 25));
    WokkaWokkas.push(new WokkaWokka(25, up, 5, 250, 25));
    WokkaWokkas.push(new WokkaWokka(75, left, 15, 25, 250));

    function renderGrid(gridPixelSize, color) {
        context.save();
        context.lineWidth = 0.5;
        context.strokeStyle = color;

        // horizontal grid lines
        for (var i = 0; i <= canvas.height; i = i + gridPixelSize) {
            context.beginPath();
            context.moveTo(0, i);
            context.lineTo(canvas.width, i);
            context.closePath();
            context.stroke();
        }

        // vertical grid lines
        for (var j = 0; j <= canvas.width; j = j + gridPixelSize) {
            context.beginPath();
            context.moveTo(j, 0);
            context.lineTo(j, canvas.height);
            context.closePath();
            context.stroke();
        }

        context.restore();
    }

    function setAngles(WWM) {
        if (WWM.startAngle <= 0) WWM.gapClosing = true;
        else if (WWM.startAngle > 0.25) WWM.gapClosing = false;

        if (WWM.gapClosing) {
            WWM.startAngle = WWM.startAngle + 0.05;
            WWM.endAngle = WWM.endAngle - 0.05;
        }
        else {
            WWM.startAngle = WWM.startAngle - 0.05;
            WWM.endAngle = WWM.endAngle + 0.05;
        }
    }

    function renderContent(WWM) {
        context.save();
        context.beginPath();
        context.fillStyle = "Yellow";
        context.strokeStyle = "Yellow";
        context.save();
        context.translate(WWM.posX, WWM.posY);
        context.rotate(-WWM.direction * Math.PI / 180);
        context.translate(-WWM.posX, -WWM.posY);
        context.arc(WWM.posX, WWM.posY, WWM.size, (WWM.startAngle) * Math.PI, (WWM.endAngle) * Math.PI);
        context.lineTo(WWM.posX, WWM.posY);
        context.stroke();
        context.fill();
        context.restore();
        context.restore();
    }

    function animationLoop() {
        canvas.width = canvas.width;
        renderGrid(20, "red");

        for (var i = 0; i < WokkaWokkas.length; i++) {
            var WWM = WokkaWokkas[i];
            renderContent(WWM);
            setAngles(WWM);
            switch (WWM.direction) {
            case up:
                WWM.posY -= WWM.speed;
                if (WWM.posY <= 0) WWM.direction = down;
                break;
            case down:
                WWM.posY += WWM.speed;
                if (WWM.posY > 500) WWM.direction = up;
                break;
            case left:
                WWM.posX -= WWM.speed;
                if (WWM.posX < 0) WWM.direction = right;
                break;
            case right:
                WWM.posX += WWM.speed;
                if (WWM.posX > 500) WWM.direction = left;
                break;
            }
        }

        setTimeout(animationLoop, 33);
    }

    animationLoop();

    $("#up").click(function() {
        WokkaWokkas[0].direction = up;
    });
    $("#down").click(function() {
        WokkaWokkas[0].direction = down;
    });
    $("#left").click(function() {
        WokkaWokkas[0].direction = left;
    });
    $("#right").click(function() {
        WokkaWokkas[0].direction = right;
    });
});
<canvas id="myCanvas" width="500" height="500">
    <p>Canvas not supported.</p>
</canvas>
        
<input type="button" id="up" value="Up"/>
<input type="button" id="down" value="Down"/>
<input type="button" id="left" value="Left"/>
<input type="button" id="right" value="Right"/>

* {
    margin: 0; padding: 0;
}
html, body {
    height: 100%; width: 100%; background-color: #000;
}
canvas {
    display: block;
}
#up, #down, #left, #right {
    position: absolute;
    padding: 2px;
}
#up {
    top: 420px;
    left: 30px;
}
#left {
    top: 445px;
    left: 12px;
}
#right {
    top: 445px;
    left: 45px;
}
#down {
    top: 470px;
    left: 25px;
}