JSFiddle - React, Tailwind, and code Playground
HTML
<script src="https://rawgit.com/photonstorm/phaser/v2.0.7/build/phaser.js"></script>
JavaScript
var Main = {};
var squareA;
Main.Game = function (game) {
};
Main.Game.prototype = {
create: function() {
squareA = this.add.sprite(0, 0, '__missing');
squareA.inputEnabled = true;
squareA.events.onInputDown.add(this.testFunction, this);
},
testFunction: function() {
console.log('it works');
}
};
var game = new Phaser.Game(400, 300, Phaser.AUTO);
game.state.add('Game', Main.Game, true);