JSFiddle - React, Tailwind, and code Playground
HTML
<script src="https://maps.googleapis.com/maps/api/js?sensor=false&libraries=geometry,places&ext=.js"></script>
<div id="info"></div>
<div id="dvMap"></div>
CSS
html,body,#dvMap {
height:100%;
width:100%;
}
JavaScript
var directionsDisplay = [];
var directionsService = [];
var map = null;
function calcRoute() {
var msg = "41.077354,-81.511337:41.080647,-81.516579:41.077435,-81.521561:41.075253,-81.521492:41.074604,-81.520309:41.07415,-81.516335:41.073158,-81.514931:41.070534,-81.516563:41.066677,-81.516502:41.063942,-81.516502:41.06514,-81.513458:41.067383,-81.513412:41.069546,-81.513397:41.070778,-81.513382:41.072514,-81.512619:41.071106,-81.507614:41.073326,-81.506195";
var input_msg = msg.split(":");
var locations = new Array();
var bounds = new google.maps.LatLngBounds();
for (var i = 0; i < input_msg.length; i++) {
var tmp_lat_lng = input_msg[i].split(",");
locations.push(new google.maps.LatLng(tmp_lat_lng[0], tmp_lat_lng[1]));
bounds.extend(locations[locations.length-1]);
}
var mapOptions = {
// center: locations[0],
zoom: 12,
mapTypeId: google.maps.MapTypeId.ROADMAP
};
map = new google.maps.Map(document.getElementById('dvMap'), mapOptions);
map.fitBounds(bounds);
var i = locations.length;
var index = 0;
while (i != 0) {
if (i < 3) {
var tmp_locations = new Array();
for (var j = index; j < locations.length; j++) {
tmp_locations.push(locations[index]);
}
drawRouteMap(tmp_locations);
i = 0;
index = locations.length;
}
if (i >= 3 && i <= 10) {
console.log("before :fun < 10: i value " + i + " index value" + index);
var tmp_locations = new Array();
for (var j = index; j < locations.length; j++) {
tmp_locations.push(locations[j]);
}
drawRouteMap(tmp_locations);
i = 0;
index = locations.length;
console.log("after fun < 10: i value " + i + " index value" + index);
}
if (i >= 10) {
console.log("before :fun > 10: i...