JSFiddle - React, Tailwind, and code Playground
by abidibo
HTML
<div id='f'>foo</div>
CSS
div {
margin: 50px;
background: red;
position: absolute;
padding: 30px;
background: red;
}
JavaScript
/*
---
script: Drag.js
name: Drag
description: The base Drag Class. Can be used to drag and resize Elements using mouse events.
license: MIT-style license
authors:
- Valerio Proietti
- Tom Occhinno
- Jan Kassens
requires:
- Core/Events
- Core/Options
- Core/Element.Event
- Core/Element.Style
- Core/Element.Dimensions
- /MooTools.More
provides: [Drag]
...
*/
Class.refactor(Drag, {
attach: function(){
this.handles.addEvent('touchstart', this.bound.start);
return this.previous.apply(this, arguments);
},
detach: function(){
this.handles.removeEvent('touchstart', this.bound.start);
return this.previous.apply(this, arguments);
},
start: function(event){
document.body.addEvents({
touchmove: this.touchmoveCheck = function(evt) { evt.preventDefault(); this.bound.check(evt); }.bind(this),
touchend: this.bound.cancel
});
this.previous.apply(this, arguments);
},
check: function(event){
if (this.options.preventDefault) event.preventDefault();
var distance = Math.round(Math.sqrt(Math.pow(event.page.x - this.mouse.start.x, 2) + Math.pow(event.page.y - this.mouse.start.y, 2)));
if (distance > this.options.snap){
this.cancel();
this.document.addEvents({
mousemove: this.bound.drag,
mouseup: this.bound.stop
});
document.body.addEvents({
touchmove: this.bound.drag,
touchend: this.bound.stop
});
this.fireEvent('start', [this.element, event]).fireEvent('snap', this.element);
}
},
cancel: function(event){
document.body.removeEvents({
touchmove: this.touchmoveCheck,
touchend: this.bound.cancel
});
return this.previous.apply(this, arguments);
},
stop: function(event){
document.body.removeEvents({
...