var canvas = document.getElementById("main");
var engine = new BABYLON.Engine(canvas);
var scene = new BABYLON.Scene(engine);
scene.clearColor = new BABYLON.Color3(0.6,0.6,0.6);
function renderLoop(){
box.rotation.x += 0.01;
box.rotation.y += 0.01;
scene.render();
}
engine.runRenderLoop(renderLoop);
var camera = new BABYLON.FreeCamera("camera", new BABYLON.Vector3(0,0,-10),scene);
var light = new BABYLON.PointLight("light", new BABYLON.Vector3(10,10,0),scene);
var box = new BABYLON.Mesh.CreateBox("box",2,scene);
box.rotation.x = -0.2;
box.rotation.y = -0.4;
box.material = new BABYLON.StandardMaterial("material",scene);
box.material.emmisiveColor = new BABYLON.Color3(0, 0.58, 0.86);
<canvas id="main"></canvas>
html, body, canvas{
margin: 0;
padding: 0;
width: 100%;
height: 100%;
}
External resources loaded into this fiddle: