JSFiddle - React, Tailwind, and code Playground
JavaScript
var canvas_width = 300, canvas_height = 200;
var canvasElement = $('<canvas class="canvas_war" width="' + canvas_width +'" height="' + canvas_height + '"></canvas>');
var canvas = canvasElement.get(0).getContext("2d");
canvasElement.appendTo('body');
var img = new Image();
img.src = 'http://annimon.com/files/smiles/23.gif';
canvas.drawImage(img, 20,20);