JSFiddle - React, Tailwind, and code Playground

HTML

<canvas id="canvas1" width="500" height="500"></canvas>

JavaScript

var can = document.getElementById('canvas1');
var ctx = can.getContext('2d');

var img = new Image();

img.onload = function() {
    ctx.drawImage(img, 0, 0);
}

img.src = "http://placekitten.com/200/200";