JSFiddle - React, Tailwind, and code Playground
HTML
<canvas id="canvas1" width="500" height="500"></canvas>
JavaScript
var can = document.getElementById('canvas1');
var ctx = can.getContext('2d');
var img = new Image();
img.onload = function() {
ctx.drawImage(img, 0, 0);
}
img.src = "http://placekitten.com/200/200";