JSFiddle - React, Tailwind, and code Playground
HTML
<canvas id="c" width="410" height="300" />
JavaScript
var canvas = document.getElementById('c');
var ctx = canvas.getContext('2d');
ctx.beginPath();
ctx.moveTo(100, 100);
ctx.arc(100, 100, 100, 90 * Math.PI / 180, 450 * Math.PI / 180);
ctx.fill();
ctx.beginPath();
ctx.moveTo(310, 100);
ctx.arc(310, 100, 100, 0 * Math.PI / 180, 360 * Math.PI / 180);
ctx.fill();