JSFiddle - React, Tailwind, and code Playground
HTML
<canvas width="600" height="600"></canvas>
<div></div>
JavaScript
var ctx = document.getElementsByTagName('canvas')[0].getContext('2d');
var sqs=32 ;
for (var i=1;i<9;i++){
for (var j=1;j<9;j++){
var img=new Image();
(function(i,j,img){
img.onload=function(){
ctx.drawImage(img,sqs*(i-1),sqs*(j-1),32,32);
};
img.src="http://placekitten.com/"+(30+i)+"/"+(30+j);
})(i,j,img) ;
}
}