Smite Stealing game
by Kolume
HTML
<link rel="stylesheet" href="http://code.jquery.com/ui/1.10.2/themes/smoothness/jquery-ui.css" />
<script src="http://code.jquery.com/jquery-1.9.1.js"></script>
<script src="http://code.jquery.com/ui/1.10.2/jquery-ui.js"></script>
<link rel="stylesheet" href="/resources/demos/style.css" />
<script>
$(function() {
$( "#dialog" ).dialog();
});
</script>
</head>
<body>
<div id="dialog" title="Instructions">
<p> Choose a <i>Champion Level</i> and an <br><i>In-game Minute</i> to get started.<br>Make sure you selected your difficulty and pressed the "<i>Start game"</i> button.
</p>
<b>Good luck!</b>
</div>
<ul id="menu">
<li><a href="#" onclick="Msg('0');return false">In-game Minute</a>
<ul>
<li><a href="#" onclick="Msg('1');return false"><i>Minute 15</i></a></li>
<li><a href="#" onclick="Msg('2');return false"><i>Minute 25</i></a></li>
<li><a href="#" onclick="Msg('3');return false"><i>Minute 35</i></a></li>
<li><a href="#" onclick="Msg('4');return false"><i>Minute 45</i></a></li>
</ul>
</li>
<li><a href="3" onclick="Msg('5');return false">Champion Level</a>
<ul>
<li><a href="#" onclick="Msg('6');return false"><i>Level 14 ( 880 Damage )</i></a></li>
<li><a href="#" onclick="Msg('7');return false"><i>Level 15 ( 910 Damage )</i></a></li>
<li><a href="#" onclick="Msg('8');return false"><i>Level 16 ( 940 Damage )</i></a></li>
<li><a href="#" onclick="Msg('9');return false"><i>Level 17 ( 970 Damage )</i></a></li>
<li><a href="#" onclick="Msg('10');return false"><i>Level 18 ( 1000 Damage )</i></a></li>
</ul>
</li>
</ul>
<div id="ActionBlock"></div>
<script type="text/javascript">
var Messages = [
'In-Game Minute',
'minute 15', 'minute 25', 'minute 35', 'minute 45',
'Champion Level',
'level 14', 'level 15', 'level 16', 'level 17', 'level 18'
];
function Msg(N) {
alert("You have selected "+Messages[N]+".");
...
CSS
ul {
font-family: Arial, Verdana;
font-size: 16px;
margin: 1;
padding: 1;
list-style: none;
}
ul li {
display: block;
position: relative;
float: right;
}
li ul { display: none; }
ul li a {
display: block;
text-decoration: none;
color: #ffffff;
padding: 5px 15px 5px 15px;
background: #222222;
margin-left: 1px;
white-space: nowrap;
}
ul li a:hover { background: #222222; }
li:hover ul {
display: block;
position: absolute;
}
li:hover li {
float: none;
font-size: 11px;
}
li:hover a { background: #284266; }
li:hover li a:hover { background: #111111; }
body {
margin: 0;
padding: 0;
background: #222222;
color: #EEEEEE;
font-size: 12px;
font-family: Verdana;
}
img {
border: none;
}
label {
cursor: pointer;
margin-bottom: 5px;
background: #222;
padding: 5px;
display: block;
font-size: 90%;
}
label:hover {
background: #333;
}
button {
width: 100%;
display: block;
background: #284266;
color: #EEE;
padding: 6px 10px;
border: #DDD;
margin-top: 10px;
cursor: pointer;
}
button:hover {
background: #355E95;
}
input {
vertical-align: -2px;
}
a {
color: #BBB;
}
#author {
padding: 10px;
text-align: center;
}
#countdown {
position: absolute;
display: none;
z-index: 3;
width: 100%;
top: 265px;
color: #FFFFF;
text-align: center;
font-size: 90px;
text-shadow: 7px 4px 5px #000;
}
#game {
width: 100%;
}
#smiteDmg {
padding: 0 0 10px;
text-align: center;
}
#config {
position: absolute;
z-index: 9002;
top: 100px;
left: 0;
background: #111;
border: 2px #85654E solid;
border-radius: 5px;
border-left: none;
padding: 17px;
}
#baron {
border: none;
width: 100%;
}
#target {
position: absolute;
z-index: 2;
top: 0;
left: 0;
width: 180px;
height: 30px;
background: #111;
padding: 10px;
border: 3px #85654E solid;
border-top:...
JavaScript
var rnd = function(from, to) {
return Math.floor(Math.random()*(to-from+1)+from);
}
var Game = function() {
var self = this;
this.config = {
hp: rnd(10000, 13000),
crits: true,
smite: false,
smiteDmg: 1000,
count: 3,
secret: 0
};
this.ui = {
countdown: $('#countdown'),
config: $('#config'),
crits: $('#crits'),
smite: $('#smite'),
baron: $('#baron'),
hp: $('#hp'),
bar: $('#bar'),
secret: $('#secret')
};
this.init = function() {
// Bind events
this.ui.config.on('click', 'button', function() {
self.start();
});
$(window).on('keypress', function(e) {
if (e.which == 68 || e.which == 70 || e.which == 100 || e.which == 102) { // D, F, d, f
self.smite();
}
});
this.ui.baron.on('click', function() {
self.smite();
});
return this;
}
this.start = function() {
// Create a new session
this.data = $.extend({}, this.config);
this.data.maxHP = this.data.hp;
this.data.secret = rnd(1500, 2000);
this.data.crits = (this.ui.crits.prop('checked'));
this.data.smite = (this.ui.smite.prop('checked')) ? rnd(700, this.data.smiteDmg) : 0;
// Reset hp
this.updateHP();
this.ui.secret.css({'top': '200px', 'left': '-200px'});
// Enable "smite" (cursor)
this.ui.baron.css('cursor', 'pointer');
// Hide the configuration panel
this.ui.config.fadeOut();
this.running = true;
// Count down !
this.countdown();
return this;
}
this.countdown = function() {
if (!this.running) return false;
this.ui.countdown.show();
this.ui.countdown.text(this.data.count);
if (this.data.count < 1) {
this.ui.countdown.hide();
this.run();
...