Manually add feature with ol3
Use ol3 to manually add a polygon to a vector source/layer and have it render on the map
by Kieveli
HTML
<link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.4/css/bootstrap.min.css">
<script src="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.4/js/bootstrap.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/ol3/3.6.0/ol.js"></script>
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/ol3/3.6.0/ol.css">
<div id="map" class="map"></div>
JavaScript
var vectorSource = new ol.source.Vector({});
var map = new ol.Map({
layers: [
new ol.layer.Tile({
source: new ol.source.MapQuest({layer: 'sat'})
}),
new ol.layer.Vector({
source: vectorSource
})
],
target: 'map',
view: new ol.View({
center: [-11000000, 4600000],
zoom: 4
})
});
var thing = new ol.geom.Polygon( [ [16000000,22000000],[44000000,55000000],[88000000,90000000] ] );
vectorSource.addFeature( thing );