JSFiddle - React, Tailwind, and code Playground
JavaScript
(function (interval) {
var keyboard = {};
window.addEventListener("keyup", keyup, false);
window.addEventListener("keydown", keydown, false);
function keyup(event) {
keyboard[event.keyCode].pressed = false;
}
function keydown(event) {
var keyCode = event.keyCode;
var key = keyboard[keyCode];
if (key) {
if (!key.start)
key.start = key.timer.start();
key.pressed = true;
} else {
var timer = new DeltaTimer(function (time) {
if (key.pressed) {
var event = document.createEvent("Event");
event.initEvent("keypressed", true, true);
event.time = time - key.start;
event.keyCode = keyCode;
window.dispatchEvent(event);
} else {
key.start = 0;
timer.stop();
}
}, interval);
key = keyboard[keyCode] = {
pressed: true,
timer: timer
};
key.start = timer.start();
}
}
})(1000);
window.addEventListener("keypressed", function (event) {
document.body.innerHTML += event.keyCode + " (" + event.time + " ms)<br/>";
}, false);
function DeltaTimer(render, interval) {
var timeout;
var lastTime;
this.start = start;
this.stop = stop;
function start() {
timeout = setTimeout(loop, 0);
lastTime = Date.now();
return lastTime;
}
function stop() {
clearTimeout(timeout);
return lastTime;
}
function loop() {
var thisTime = Date.now();
var deltaTime = thisTime - lastTime;
var delay = Math.max(interval - deltaTime, 0);
timeout = setTimeout(loop, delay);
lastTime = thisTime + delay;
render(thisTime);
}
}