function isVisible(element, parent, crossSearchAlgorithm) {
var rect = element.getBoundingClientRect(),
prect = (parent != undefined) ? parent.getBoundingClientRect() : element.parentNode.getBoundingClientRect(),
csa = (crossSearchAlgorithm != undefined) ? crossSearchAlgorithm : false,
efp = function (x, y) { return document.elementFromPoint(x, y) };
// Return false if it's not in the viewport
if (rect.right < prect.left || rect.bottom < prect.top || rect.left > prect.right || rect.top > prect.bottom) {
return false;
}
var flag = false;
// Return true if left to right any border pixel reached
for (var x = rect.left; x < rect.right; x++) {
if (element.contains(efp(rect.top, x)) || element.contains(efp(rect.bottom, x))) {
flag = true;
break;
}
}
// Return true if top to bottom any border pixel reached
if (flag == false) {
for (var y = rect.top; y < rect.bottom; y++) {
if (element.contains(efp(rect.left, y)) || element.contains(efp(rect.right, y))) {
flag = true;
break;
}
}
}
if(csa) {
// Another algorithm to check if element is centered and bigger than viewport
if (flag == false) {
var x = rect.left;
var y = rect.top;
// From top left to bottom right
while(x < rect.right || y < rect.bottom) {
if (element.contains(efp(x,y))) {
flag = true;
break;
}
if(x < rect.right) { x++; }
if(y < rect.bottom) { y++; }
}
if (flag == false) {
x = rect.right;
y = rect.top;
// From top right to bottom left
while(x > rect.left || y < rect.bottom) {
if (element.contains(efp(x,y))) {
flag = true;
break;
}
if(x > rect.left) { x--; }
if(y < rect.bottom) { y++; }
}
}
}
}
...
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