JSFiddle - React, Tailwind, and code Playground
HTML
<img id="image" src=""><br>
<input type="file" id="imageLoader" name="imageLoader"/><br>
<canvas id="imageCanvas"></canvas>
JavaScript
var imageLoader = document.getElementById('imageLoader');
imageLoader.addEventListener('change', handleImage, false);
var canvas = document.getElementById('imageCanvas');
var ctx = canvas.getContext('2d');
function handleImage(e){
var reader = new FileReader();
reader.onload = function(event){
var img = new Image();
img.onload = function(){
canvas.width = 100;
canvas.height = 100;
ctx.drawImage(img,0,0, 100, 100);
document.getElementById("image").src = canvas.toDataURL("image/jpeg");
}
img.src = event.target.result;
}
reader.readAsDataURL(e.target.files[0]);
}