JSFiddle - React, Tailwind, and code Playground
JavaScript
var stage = new PIXI.Stage(0x66FF99);
var renderer = PIXI.autoDetectRenderer(400, 300);
document.body.appendChild(renderer.view);
var image = new PIXI.ImageLoader("http://www.goodboydigital.com/pixijs/logo_small.png");
image.addEventListener("loaded", onComplete);
image.load();
function onComplete() {
var bunny = new PIXI.Sprite(image.texture.baseTexture);
bunny.position.x = 200;
bunny.position.y = 150;
stage.addChild(bunny);
renderer.render(stage);
}