JSFiddle - React, Tailwind, and code Playground

JavaScript

var stage = new PIXI.Stage(0x66FF99);
 
var renderer = PIXI.autoDetectRenderer(400, 300);
 
document.body.appendChild(renderer.view);

var image = new PIXI.ImageLoader("http://www.goodboydigital.com/pixijs/logo_small.png");
image.addEventListener("loaded", onComplete);
image.load();

function onComplete() {
    var bunny = new PIXI.Sprite(image.texture.baseTexture);
    
    bunny.position.x = 200;
    bunny.position.y = 150;
 
    stage.addChild(bunny);
 
    renderer.render(stage);
}