JSFiddle - React, Tailwind, and code Playground

HTML

<canvas id="canvas-1" width="100" height="100" style="border:1px solid #c3c3c3;">
    Your browser does not support the canvas element.
</canvas>
<canvas id="canvas-2" width="100" height="100" style="border:1px solid #c3c3c3;">
    Your browser does not support the canvas element.
</canvas>
<canvas id="canvas-3" width="100" height="100" style="border:1px solid #c3c3c3;">
    Your browser does not support the canvas element.
</canvas>

JavaScript

var canvas1 = document.getElementById('canvas-1'),
    context1 = canvas1.getContext('2d'),
    image1 = new Image(),
    canvas2 = document.getElementById('canvas-2'),
    context2 = canvas2.getContext('2d'),
    image2 = document.createElement('img'),
    $canvas3 = $('#canvas-3'),
    context3 = $canvas3.get(0).getContext('2d'),
    $image3 = $('<img>'),
    loadImage = function (image, context, debugIndice) {
        debugIndice = debugIndice || -1;
        image.onload = function () {
            try {
                context.drawImage(this, 0, 0, 100, 100);
            }
            catch (e) {
                console.log('error for debugIndice', debugIndice, e, this);
            }
        }
        image.src = "http://upload.wikimedia.org/wikipedia/commons/8/87/Google_Chrome_icon_%282011%29.png";
    };

loadImage(image1, context1, 1);
loadImage(image2, context2, 2);
loadImage($image3.get(0), context3, 3);